I’m Kinglink, I’ve played a lot of Roguelites over the years, but when I got my Steam deck, there was one that really stood out and still gets a lot of playtime. That title, of course, is Brotato. But what is Brotato?
Brotato comes from that line of games that are similar to Vampire Survivors, almost casual rogue-lites with simple control schemes, usually just a single control stick. And while there are a lot of imitators, Brotato stands out for quite a few reasons. I mean, the first thing is you’re playing as a potato.
I want to call something out as I play, keep a close eye on my characters, while you can select your character, every upgrade your character buys seems to appear on their body which reminds me of Mr. Potato Head and can be quite funny.
Anyway, back to the genre, where Vampire Survivors and most of its similar games are endurance survival mode, Brotato is about surviving 20 waves of enemies with a simple shop that appears between each wave. It’s a relatively fast game to pick up and play, but also has enough moments where players can put down the title and take a breather, or in the case of the Steam Deck, turn it off for a while.
I’ve been thinking about this game a lot, even before it left early access, but now that I’ve put in some hours into the official release, it’s the perfect time to look into what makes this game stand out.