April 2020 Review – Doom, Resident Evil, and Ori and the Will of the Wisps

Hello, I’m Kinglink and welcome to Kinglink can’t come up with a better name for his Reviews. Otherwise known as the April 2020 Reviews.

So back in February, I threw out a few reviews of games I’ve played. I’ve played more games, so we’ll do it again. I’m mostly talking about games that are major enough to be worthy of discussion, and I have something to talk about. So playing something like Pleasure Portrait Puzzle, isn’t going to be making this list.

 

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Feburary 2020 Reviews – Ace Combat 7, Yooka Layle and the Impossible Lair, and Outer Wilds

Hello. I’m Kinglink and today, we’re going to do a review wrap up for February 2020.

If you’ve been a fan of my channel for long, or at least read my user name, you know I started this channel by reviewing games. Recently I have begun to cover game mechanics more and talking about what really makes a game stand out in its genre or from other games.

At the same time, I still enjoy playing games and reviewing them. Along with my game mechanics videos, I think I’m going to try to make time for a review wrap up, talk about what I’ve played in the last month or two, as well as recommend some games, and tell you which I would avoid.

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Sonic 2 Retrospective Review – When Sonic becomes American

The following is a script for the youtube video below.  Feel free to read or watch the video as you prefer.

Hello, I’m Kinglink and it’s finally time to talk about Sonic 2. This game was made by Sonic Team and published by Sega, but that’s not the whole story. We are going to get there though.

So with the original Sonic the Hedgehog game out of the way, I wanted to immediately talk about Sonic 2 for a few reasons. I think in a lot of ways this is THE game in the franchise that defined what Sonic was. There are no massive changes here, but there are quite a few important changes for the series, such as the addition of the spin dash, but we get there as well.

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Outer Worlds Review

The following is a script to the youtube video below.  Feel free to read or watch the review in either format.

Hello, I’m Kinglink and it’s time to talk about Outer Worlds, developed by Obsidian Entertainment and published by Private Division. Private Division may be a new company to most of you, it was to me, but it’s actually just Take 2’s indie arm of publishing.

Outer Worlds can simply be called Fallout but in space. It’s definitely a game similar to Fallout and that might have been the original pitch, but this time instead of a single open world, we have multiple planets and even zones on them, as well as a more futuristic weapon set. At least that’s the idea of the game.

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Sunset Overdrive – Insomniac invents something new and fresh

THE FOLLOWING IS A YOUTUBE SCRIPT. YOU CAN READ THE SCRIPT OR CHECK OUT THE VIDEO IF YOU PREFER.

Hello, I’m Kinglink and this is my review of Sunset Overdrive, created by Insomniac Games, and published by Xbox Games Studio.

Insomniac is well known. They’re the developers who made Ratchet and Clank, Resistance, Spyro, and of course Marvel’s Spider-man. Remember to respect the hyphen. They have been a solid developer over their career, with fun and inventive gameplay. Sunset Overdrive is the first game from them on a Microsoft console and it was the first one on PC, so let’s take a look at Sunset Overdrive

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Rive Review – Taking a look at Two Tribes unique platformer.

The following is a youtube script.  You can read the script or check out the video if you prefer.

Hello and welcome to my review of Rive, developed and published by Two Tribes

Rive is an interesting platformer that was released in 2016 but didn’t get a lot of attention. The company behind it is probably best known for Toki Tori and Toki Tori 2, though Rive is a completely different type of game tackling a new genre, the platformer.

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Sonic The Hedgehog Retrospective Review

Hello, today we begin a new journey. Welcome to my first episode of Retrospective Review, and our first subject is Sonic The Hedgehog, developed by Sonic Team, and published by Sega.

We’re starting with Sonic the Hedgehog, and going back to where it all began. This was Sega’s big response to Nintendo and Mario. A 16-bit mascot who would lead Sega in the war against Nintendo and did for a while. But we’ll get there. Let’s focus on the first game, the introduction of Sonic the Hedgehog.

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