Golden Axe is a classic Sega Franchise that defined the Arcade and Genesis era of beat-em’ ups. It was a unique and amazing series that perhaps deserves a revival. And yes I’m conveniently ignoring the 2008 entry on purpose.
Golden Axed: A Cancelled Prototype is a prototype that Sega commissioned almost a decade ago attempting to revive the franchise. It’s also a true prototype that is valuable both as an artifact of a failed game but also to understand what games look like when publishers have to decide on it.
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Streets of Kamurocho is out. This is a combination of the very popular Streets of Rage brawler, and the Yakuza franchise. I’m astonished on how right this crossover feels, and yet how it hasn’t been done before.
Streets of Kamurocho came out as one of four free games from the Sega 60th anniversary celebration. It also doesn’t hurt that Yakuza: Like a Dragon is scheduled to come out next month.
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I’m Kinglink and today we’re doing a Design Review for Streets of Rage 4.
Though I want to do something a little bit different this week. Normally, I go over a game and tell you what I like and don’t like, and don’t worry, I will go into that, but Streets of Rage 4 was a challenging game to cover.
When I play most games, I try to think up interesting topics for videos, and there are times like The Crew 2 or Mortal Kombat 11 where I just don’t get enough content or want to rant about microtransactions and grind yet again. I did a video on that a long time and while I probably should cover the topic again, ehhh, it’s not exciting.
So when I started Streets of Rage 4 I thought of a very specific question. But let me roll back a bit.Read More »