The following is a script for the Youtube video published before. You can read the script or watch the video as you see fit.
Hello, I’m Kinglink and today let’s talk about “How Stardew Valley works?”
Stardew Valley is a very popular game, but the one place that I feel can be explored at a deeper level is the mechanics that the game uses to make its core systems work and remain interesting to users. I find that there is almost an addictive feel to Stardew Valley at times, where the player just wants to play one more day. Let’s explore what causes players to keep coming back to Stardew Valley? Hopefully, we’ll be able to examine these mechanics beyond just how they feel but also begin to understand how they are designed?
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Hello citizens, This is my review of My Time at Portia, developed by Pathea and published by Pathea and Team 17.
My Time at Portia is a life simulator, with a focus on building your home, outdoor workshop and, creating a life for yourself on the world of Portia…That sounds very futuristic and Science Fiction but that’s just promotional material. It feels more like Portia is the name of the town even if it’s not. There’s this idea of Post apocalyptic survival, that… really isn’t here. This game is very similar to Stardew Valley, Harvest Moon, and games like that. Throughout the game, players will meet people, explore, gather resources, and what makes My Time at Portia stand out from the crowd is building structures and objects.
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