Red Dead Redemption 2 – A good pattern repeated far too often

Red Dead Redemption 2 feels like Rockstar has turned a corner, but it might not be the corner fans were hoping they would turn.

Rockstar’s previous titles, both Red Dead Redemption, and Grand Theft Auto series had a lot of variety. Grand Theft Auto 3 through San Andreas focused on a satirical open world where the player could create his own brand of havoc. Grand Theft Auto IV created a more simulation-style game though fans had mixed reactions, though generally negative.

Then Red Dead Redemption moved back to allow the player to create their own fun, and Grand Theft Auto V returned to the satirical style Rockstar was known for.

I bring all of this up because Red Dead Redemption 2 is another attempt like Grand Theft Auto IV where the goal is to create a more realistic game. Part of the reason is while crime and urban gang life can be satirized very easily, westerns are no longer as common in pop culture, and while there have been amazing comedies in the genre, like Blazing Saddles, Rockstar made the assumption most fans would prefer a serious take on the western formula.

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Horizon Zero Dawn Design Review – Hype meets reality

I’m Kinglink and this week I want to look at Horizon Zero Dawn. Ok, it is not even that I wanted to dive deep on this one, but this game has been out a long time on PS4 and I kept hearing about it, it is now on PC, but… this is the great PS4 title everyone was raving about?

Let me start by saying I’m coming to this game in 2020, I’ve heard about it for over 3 years as Playstation fans bragged about what a killer title this is in their console war. Multiple critics have raved about Horizon Zero Dawn, and I was ready for a Sony masterpiece… I don’t know if I got that.

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