There has been a recent resurgence in all forms of media where creators want to repackage 90s nostalgia to sell to customers while doing minimal work. Whether it’s a classic television show. a popular movie, or just the aesthetics, this is a common approach to creating new content while not giving the audience anything new or different than the original content.
Dodgeball Academia could be in that category. It’s clear the game is heavily inspired by a classic NES title, Super Dodgeball and it would be easy for someone to create a clone of that classic game and sell it for twenty or thirty dollars.
That’s not what Dodgeball Academia is about. While Pocket Trap, the developers of Dodgeball Academia are fans of Super Dodgeball, Dodgeball Academia is more of a love letter or an homage to a classic title showing what can happen when nostalgia is only the first step of a project.
Disco Elysium is an RPG unlike any other RPG. This a fresh new take on the genre from Estonia. So can it really be a major change to the RPG genre?
RPGs tend to focus on repetitive combat between snippets of story, and many RPGs tend to overdo the combat as they think that’s what gamers want to see in an RPG. Perhaps they’re right, but Disco Elysium offers something different.
I’m Kinglink and this week… well, let’s do something different. Two weeks ago I broke down a single level of Titanfall 2. I enjoyed the process and I want to start to do more of that. So this week we’re talking about Disco Elysium.
The problem is this isn’t a level based game, it’s an RPG with rather strange and unique quests. There’s everything from a quest to get alcohol, sing karaoke, and find your badge, so obviously we can’t look at a level. But I don’t want to abandon the idea because Disco Elysium is really different, and I think the best way to look at it would be this style of dissection.
Evoland: Legendary Edition is a compilation of two games called Evoland and Evoland 2. They are both by Shiro Games and the Legendary edition just combines them into a single executable. As such, I’ll talk about each game individually and review both games and combine them for the full package’s final score.
Evoland is a parody of the RPG genre while remaining true to that formula at the same time. It’s a rather hard game to review because it does so many things but quickly evolves away from most of them before they grow stale.
I’m Kinglink and it’s time for a look at the August 2020 Humble Choice.
It is my birthday month, so I guess as a gift to me there’s a slight change this month, where subscribers at the classic and premium tiers get all 12 games. I think this is great, especially because I needed 11 games this month. It probably is limited to just this month of Humble Choice, but the good news is you can get them all.
There are a LOT of games, including a bonus game from last month, and three additional DRM free games, so we’ll get started with
Hello, I’m Kinglink and today let’s do a design review on Ni No Kuni 2, which is one of the most impressive Japanese RPGs I’ve played in a very long time, possibly for the entirety of this console generation.
As always rather than just review the game we’re going to focus more on why Ni No Kuni 2 stands out and what it does that elevates it above other games in its genre. That genre is Japanese RPGs or JRPGs and they become kind of standard fare, they’ve been around since the 80s and most stick to the same tropes.
The following is a script to the youtube video below. Feel free to read or watch the review in either format.
Hello, I’m Kinglink and it’s time to talk about Outer Worlds, developed by Obsidian Entertainment and published by Private Division. Private Division may be a new company to most of you, it was to me, but it’s actually just Take 2’s indie arm of publishing.
Outer Worlds can simply be called Fallout but in space. It’s definitely a game similar to Fallout and that might have been the original pitch, but this time instead of a single open world, we have multiple planets and even zones on them, as well as a more futuristic weapon set. At least that’s the idea of the game.
Hello and Welcome to my review of Hyperdimension Neptunia Re;Birth 1 made by Idea Factory, Compile Heart, and Felistella, and published by Idea Factory at least in America. Normally that’s just simple information but in this game, let’s just say we’re going to see personifications of two of these companies, well not even just these.
Hyperdimension Neptunia is a long-running series, spanning over ten games so far, focused on a universe where the video game consoles are humanoid Goddesses embroiled in a major Console War. If it sounds interesting, then starting with Re;Birth 1 is the right step with it being a remake of the original game, originally made for the Playstation Vita, Playstation 3 and 4, Windows currently.
Played on Windows.
Also Available on PlayStation 4, and Xbox One.
Kingdom Come: Deliverance was released last year to a big fanfare, it was a major release as part of the Kickstarter campaign for a new game heavily focused on realism that started in 2014, though while it missed it’s release date of 2015 by a couple of years, it seemed to deliver on what was promised. But how is the game itself?
Played on Windows
Disclosure (Review copy) at the end of the review.
Druidstone is the first game from the Ctrl Alt Ninja, the new company formed from Almost Human. While the company’s name change, they say it’s mostly the same group of developers, but the result is a very interesting game. Almost Human was the company that produced the Legends of Grimrock series, an interesting call back to Might and Magic style RPGs. This time around Ctrl Alt Ninja looks back to D&D inspired strategy RPGs, does it hit the mark a second time?