Star Wars Jedi: Fallen Order is hopefully the beginning of a new Franchise. Coming from Respawn Entertainment who made the exceptional Titanfall 2, Fallen Order shows that Respawn isn’t limited to only the FPS genre, but can make compelling games no matter what they are given.
In this case, Respawn tackled the challenging task of adding to the new version of the Expanded Star Wars Universe and developing something fresh for one of the most devoted fan bases, but also one of the most critical if the new Disney movies have proven everything. And yet, Respawn rose to the challenge.
Rather than delve into already established lore or canon, Fallen Order introduces us to Cal Kestis, a Padawan who begins the game in hiding on a planet helping to dismantle space ships for the empire. The game takes place only five years after the end of the prequels and the infamous Order 66 which called for a purge of all the Jedis.
Titanfall 2 is the second game from Respawn Entertainment. The original Titanfall planned to have a single-player mode but it was cut for a focus on multiplayer, so with its sequel, Respawn wanted to give players the full experience.
This time around Titanfall 2 contains the same impressive multiplayer but also a single-player campaign focused on a green pilot and his Titan. With this being their first single-player experience since the team left Infinity Ward, a question would be if they still have the same magic.
I’m Kinglink and today we’re going to talk about Titanfall 2.
I knew I wanted to talk about Titanfall 2 when I started to play the game. It’s a very tight and excellent experience. So to prepare I decided to grab footage for the game and started with a level called Effect and Cause. I chose it because I remembered it as a great level, but after replaying it for this video, I think this level is even better than that. This might be one of the best levels an FPS ever contained, and I think it shows why Titanfall 2 is worthy of a lot more praise.