Eliza – Review – What happens when a studio who has mastered game play, focuses on a story.

Played on Windows.
Also on Linux and macOS.

Zachtronics has been one of the studios that I’ve continuously supported. I’ve owned and played all their games from this team, and have loved pretty much all of them. So about a month ago when it was announced that Zachtronics would be putting out a Visual Novel, I was sold just by the studio’s history even if it was a departure from the type of game they are known for.

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Danganronpa 2: Goodbye Despair Review

Played on Windows
Also Available on Linux, macOS, PlayStation 4, and PlayStation Vita, (PlayStation Portable in Japan only)

After reviewing Danganronpa: Trigger Happy Havoc in September 2018, it stuck in my head. The story was good and the game was unique, so ultimately I’m going to give it a special award. It was the first game where I felt I needed to play its sequel. I did abstain from it for a little while waiting for a good price, but I also needed to play more of it. And thus we return to Hope’s Peak Academy, for Danganronpa 2: Goodbye Despair. Three months later and we’re going back to school.

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Danganronpa: Trigger Happy Havoc Review

Played on Windows.
Also Available on Linux, macOS, PlayStation 4, PlayStation Vita (JP only: Android, iOS, and PSP(?) )

It’s time to discuss one of the hardest games to talk about. Danganronpa. No, it’s not a bad game, nor is it really hard to describe. It’s just near unpronounceable for me. I finally found a good pronunciation guide (“Dang it Ron Paul”) and that’s what I’m going with. Well, it’s time for me to face the pain and try to discuss it. I had very little exposure to this game before playing and that’s a good thing for it, though I know it’s rather popular. Does it live up to the hype?

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