The Shapeshifting Detective – A step back but not unplayable

The Shapeshifting Detective is an FMV game. This is from the same studio as The Infectious Madness of Doctor Dekker and is the followup title.

An FMV game is mostly about having a live actor talk directly to the camera and player and act out their role, then the player has some level of interactivity. In The Infectious Madness of Doctor Dekker, it was a complex language system where it tries to parse questions from the viewer and respond, though that system didn’t work exactly as promised. The Shapeshifting Detective took a step back from that and created a better framework, and it’s a huge improvement.

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Telling Lies – Exploring the sequel to Her Story

Telling Lies is from Sam Barlow who previously made Her Story, a very popular indie game that is worthy of quite a bit of praise. Telling Lies is promised to be bigger, better, and more in-depth and it has succeeded at that.

Telling Lies focuses on David Smith, as he has moved across the country for work… ok that’s not exactly it, the problem with Telling Lies is similar to Her Story’s issue. The entire game is driven by the narrative and ultimately the discovery of that narrative is crucial to the game. There’s not a huge gameplay system or a separate puzzle, it’s about how the player discovers and learns about the story and the slow reveal of it, and thus much of the story is a spoiler.

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Her Story Design Review – Revisiting one of the best video game stories of all time

I’m Kinglink and this week we’re talking about Her Story as well as some other FMV games including Late Shift, The Infectious Madness of Dr. Dekker, and Telling Lies.

Long time fans of the channel may realize I have a fondness for stories in video games and have enjoyed many visual novels, including Eliza, the first two Danganronpa, and more due to their stories. Yet I often feel that stories and narratives are poorly done in the video game industry, usually relying on how movies and books tell stories without considering the interactive nature of the medium.

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Ladykiller In A Bind – Review – Perhaps this erotic game goes too far

This is a script from the following Youtube video, feel free to read it, or watch the video below as you see fit.

Before we begin this video, I need to have a disclaimer. Ladykiller in a Bind is not the normal type of game I review. This game has very harsh language, swearing, and sexual content, and more. I actually couldn’t remove the swearing for this video because it’s in so many lines. If this is not what you’re looking for, check out another of my videos, but realize that this is going to be a more mature video and topic. There is no nudity in the video, but there is in the game, but you are now warned.

With that said, hello Horny gamers, you are horny aren’t you since you stuck around. I’m Kinglink and this is my review of Ladykiller in a Bind.

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Eliza – Review – What happens when a studio who has mastered game play, focuses on a story.

Played on Windows.
Also on Linux and macOS.

Zachtronics has been one of the studios that I’ve continuously supported. I’ve owned and played all their games from this team, and have loved pretty much all of them. So about a month ago when it was announced that Zachtronics would be putting out a Visual Novel, I was sold just by the studio’s history even if it was a departure from the type of game they are known for.

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Danganronpa 2: Goodbye Despair Review

Played on Windows
Also Available on Linux, macOS, PlayStation 4, and PlayStation Vita, (PlayStation Portable in Japan only)

After reviewing Danganronpa: Trigger Happy Havoc in September 2018, it stuck in my head. The story was good and the game was unique, so ultimately I’m going to give it a special award. It was the first game where I felt I needed to play its sequel. I did abstain from it for a little while waiting for a good price, but I also needed to play more of it. And thus we return to Hope’s Peak Academy, for Danganronpa 2: Goodbye Despair. Three months later and we’re going back to school.

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Danganronpa: Trigger Happy Havoc Review

Played on Windows.
Also Available on Linux, macOS, PlayStation 4, PlayStation Vita (JP only: Android, iOS, and PSP(?) )

It’s time to discuss one of the hardest games to talk about. Danganronpa. No, it’s not a bad game, nor is it really hard to describe. It’s just near unpronounceable for me. I finally found a good pronunciation guide (“Dang it Ron Paul”) and that’s what I’m going with. Well, it’s time for me to face the pain and try to discuss it. I had very little exposure to this game before playing and that’s a good thing for it, though I know it’s rather popular. Does it live up to the hype?

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