How Planet Zoo Works: Can a video game really compare to a real zoo?

Hello, I’m Kinglink and today we’re going to talk about How Planet Zoo Works.

Planet Zoo is another game from Frontier Developments, the same company that previously released Planet Coaster and Jurassic World Evolution. In Planet Zoo you own and operate zoos and try to achieve certain goals. There’s a variety of modes including a storyline following a couple of characters, a franchise mode that allows you to go online with your zoo and more.

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How Outer Wilds Works? Why does it’s exploration surpass Outer Worlds and No Man’s Sky?

Hello I’m Kinglink and today we’re going to talk about How Outer Wilds work?

Outer Wilds is a game released last year by Mobius Digital. If you haven’t played it, it’s a space exploration game. Your player is an astronaut and they also are about to be given a spacecraft to go to other planets in the star system and explore the worlds you find.

Now before we dive in here, I’m going to theme this video with a focus on space exploration. I’m going to be talking about Outer Worlds a bit, which is a game from Obsidian Entertainment. But there’s another example we’re going to talk about. If we say large scale exploration, is there a specific game that comes to mind? One not regarded too well? For me, I have to talk about No Man’s Sky by Hello Games. It’s just the perfect example of how not to do exploration.

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How Shovel Knight works? The proper way to do episodic DLC

The following is a script from the youtube video below, feel free to watch it, or read the script as you wish.

Hello, I’m Kinglink and today we’re going to talk about How Shovel Knight Works?

That is a pretty broad topic and Shovel Knight is a huge game that I probably could do a couple of videos on if I wanted. The story of their Kickstarter is equal parts problematic and joyous. The game design of the original game is unique and amazing, and worthy of a ton of praise, and the nostalgia that the game evokes and yet improves on is close to perfection.

For today, as the title says, we’re going to focus on the episodic nature of the DLC for Shovel Knight. It’s well done, impressive, and is a perfect set of blueprints of how this type of content can work. Yacht Club Games created something new and special with their original game Shovel Knight and has done the same for each of the DLCs of what was eventually named the Shovel Knight Treasure Trove.

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How Void Bastards Work? A roguelite that teaches players how it wants to be played.

THE FOLLOWING IS A SCRIPT FOR THE YOUTUBE VIDEO PUBLISHED BEFORE.  YOU CAN READ THE SCRIPT OR WATCH THE VIDEO AS YOU SEE FIT.

Hello, I’m Kinglink and today we’re going to talk about “How Void Bastards Works?”

Void Bastards is a new game from Blue Manchu and published by Humble Bundle. It keeps getting talked about far more than most Roguelites and after playing through it I think I kind of understand. It’s extremely well-paced and interesting, as well as having a great aesthetic and gameplay that stands out.

 

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How Stardew Valley Work? The Three Main Phases of Farm Simulators

The following is a script for the Youtube video published before.  You can read the script or watch the video as you see fit.

Hello, I’m Kinglink and today let’s talk about “How Stardew Valley works?”

Stardew Valley is a very popular game, but the one place that I feel can be explored at a deeper level is the mechanics that the game uses to make its core systems work and remain interesting to users. I find that there is almost an addictive feel to Stardew Valley at times, where the player just wants to play one more day. Let’s explore what causes players to keep coming back to Stardew Valley? Hopefully, we’ll be able to examine these mechanics beyond just how they feel but also begin to understand how they are designed?

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