I’m Kinglink and it’s October 2024. And this will be my final Humble Choice Review.
I mentioned at the end of the last video that I have been making Humble Choice Reviews for five years, as of September and so I’m making one last video for all of you. After that, I am not planning to continue the Humble Choice coverage on this channel. If you still want excellent reviews of the Humble Choice, please check out Stealthy Shiroen’s videos. I’ll try to add a card here, and a link in the description.
That being said, I still have to cover the Humble Choice October 2024 review, and you know what, this is ending with a major set of games.
One other piece of bad news, unfortunately there was an audio issue with at least with our first two games, the video won’t sound correct, however the audio did sound correct on my TV, so… There’s something going on but I don’t see any complaints about it so I’m assuming it’s a personal issue. There is enjoyable music still, but it’s lacking the central channel with the voice audio. I spent over two hours working on this. I’d work more on it, but with this being the last video. Ehh. we’ll live. These reviews have never been intended to be a Let’s Play, so check one of those if you want a better auditory experience.
Let’s get started with what’s on the screen.
Remnant 2. A sequel to a different type of souls–like.
Remnant is a randomized, Souls-like, third person shooter, with a focus on bosses, looting, and has a full co-op for the entire game. If that sounds strange, well, you probably haven’t played the original game. This, however, is the updated and improved sequel. This is a new story, so you can just jump in here. It’s kind of like Dark Souls in each game is good, but you could play them in any order.
The shooting here is solid, and I constantly feel almost like I’m in a raid or a dungeon from a MMO in most areas, which is a good feeling. The mini-bosses feel like harder enemies, but the bosses are what stand out here, and they feel like epic battles. Granted, it’s a third person shooter with a dodge roll, which is a strange combination at first, but after a while, this just feels right.
This is trying to reach that Souls-like but also pushes replayability, so if you want to just beat a game and move on, you can do that here, but this is expecting players to replay as only a fraction of the bosses are available in each run. Also, just being a Souls-like will turn off some players, but this doesn’t have insane difficulty at first, and with co-op I find it more approachable.
Pick this up if you like Souls-likes and want to try them as a shooter. If you played the first game, this is a no-brainer. Technically, the first game was available in Humble Choice June 2023, so you may already have that, and if you do, you know if you want more. Still, this is a unique experience, especially for a Souls-like. Also, if you like third person shooters with a bit of a challenge, this also would be a good choice. Just be prepared to play through this game multiple times if you want to see everything.
Persona 5 Strikers. It’s Persona Warriors.
This game was made by the Persona team, as well as Omega Force, which is better known as Koei Tecmo’s team that does the Dynasty Warriors titles and pretty much all the Musou games, so what is this one? Well, it’s either a Persona game that has combat very similar to Musou titles with large battlefields and tons of enemies, or a Musou game with a lot of RPG elements and non Musou gameplay.
Truthfully, I think the former is correct. This is a Persona game telling more Persona tier stories. You don’t choose a level, instead there’s an obscenely long opening, like every Persona game, and there’s a lot of time spent outside the dungeon. The dating system isn’t here, but this title is still heavily based on Persona 5.
Which is also potentially a downside. You totally can start here if you want to skip the first game, but there’s a hundred hour game that comes before this that’s a typical JRPG. If you’ve played that and want to see more of those characters, then this exists. But there are, of course, spoilers, even just who is in the cast is likely a spoiler for Persona 5.
Pick this up if you want another Persona 5 story, or you just want every Warrior game. I like Persona, but I have this because it’s Omega Force, and I’m very happy with that. It’s not a Dynasty Warriors game, in the same way Hyrule Warriors wasn’t a Dynasty Warriors game, it’s a merging of the two franchises, and that makes it something unique.
Also, this is like a 40 hour title, so be prepared. This will take a long time, especially if you go through all the dialogue.
Jusant. A beautiful exploration game.
Jusant takes the typical rock climbing that most games do if you hold a direction and wrap their entire game around that. Players will control a character and will alternate gripping between the right and left hand as they move through a large beautiful environment. The entire movement system is strange at first but becomes fluid after minutes and is quite fun. There’s a lot of possibilities that Jusant uses, from leaping, to swinging, and even a couple of clever puzzles where players need to take alternate routes. Sometimes games have had pieces of this, but I can’t think of anything other than the VR game called The Climb, which does this as effortlessly, and with such a focus on the actual climbing gameplay.
The world here is a beautiful dystopia. Something has happened and everyone is gone, but every location here feels handcrafted and unique. You can almost imagine people living in these locations, even the craziest ones, where the toilet might be in a different tower. This game pulls you so you want to see the next amazing location, or trick you need to do to keep moving forward.
I was looking forward to this game because of Don’t Nod’s history with storytelling, and there is some storytelling here, but it’s not a primary focus. This refines the gameplay to be the gem of the experience, unfortunately that means removing most of the narrative from the game. Though there is a narrative, it’s just not a spoken one, and even the writing feels like an alternate story.
Pick this up if you like exploring interesting locations. If you come to a fork in the path in a game, and always want to explore both paths to see what you might find, Jusant is perfect for you. If the climbing you see on the screen is interesting or you are curious, Jusant will almost certainly please you.
Dome Keepers. A clever base Defense Roguelite.
Dome Keepers has the player mine ore in an underground area. Players will find three types of loot that they have to return to their Dome. However, the planet that they find themselves on is hostile. While no enemies will directly attack the player character, they will send wave after wave against the Dome itself on intervals, so players will have to return to defend it and to upgrade their abilities.
Everything here is done very well, and while it feels a little strange at first, it actually becomes interesting, especially after beating the first run, which is easy. There’s also four difficulties, so you have options
What you see is kind of what you get. You’ll be digging and shooting. There’s a lot of variation from what I’ve seen, but it’s one of those two things so far. In addition, there are a couple of upgrades that almost feel required, such as a wave timer, and a health bar. I’m sure expert players might not need them, but they could have been on by default. The randomness of the map also can be an issue, but kind of the point, similar to Minecraft. You dig to find out what’s there, not because you know a specific item is there.
Pick this up if you like a Roguelite. My first run only took about forty minutes, and part of that was learning the game. There is the promise of larger caverns, multiple difficulties and a ton of customization so it’ll will stay fresh. There’s also a bunch of challenges that you can tackle if you want more.
Jack Move. A pixel-art cyberpunk RPG.
Jack Move takes the standard RPG, puts a nice coat of cyberpunk terminology over it and lets the player loose in a short but interesting RPG. Players will go on a job to steal information from a corporation and then get embroiled in a larger story. The art is excellent; the combat has a bit of variety but is well designed, and the story is interesting so far. I even was challenged already and have actually had to continue, but that also comes with learning the battle system, and understanding I should be using those consumables instead of hoarding.
The writing walks a line, and for every clever phrase or updated terminology the game has, there are a couple groaners of a line as well. Nothing that would stop you from playing, but it tries way too hard to update lingo. The challenge in the combat is good, but it also feels like once you understand the systems, and enemies’ weaknesses it’ll quickly become rather much easier. I struggled with the first boss, and the second boss I breezed through. Also, I have heard this runs about 6 to 8 hours, so it’s not a normal RPG length experience, even if it uses the typical battle system.
Pick this up if you like cyberpunk or RPGs. This is a delightful combination and while it won’t last that long, that does also mean it won’t overstay its welcome. I’m a person who believes RPGs get bloated with grinding and this one doesn’t feel like it’ll fall into that same trap.
Station to Station. A mix of a Euro-board game with resource management and placement.
Station to Station looks like a Railroad manager game, it’s not. The game revolves around building and needs logistic support. Each level starts with a couple of buildings that need to be connected to produce goods. Once that’s done, the game drops more and more of the required buildings that require all their needs to be taken care of.
There are a few wonderful systems here, including a stacking bonus. And since the map fills out progressively, you need to consider what additional rail lines will need to be placed. Then there’s two challenges per level, one is different on each level, and another is about maximizing your cash flow.
All of this makes the game into a puzzle game more than a management game, but I think the look of the game will make people think about it as something different. There’s not a lot of difficulty, and even when you run into a roadblock, you usually can just restart the level. If you ever get stuck with analysis paralysis, this will probably also cause you some panic, because there are a lot of micro optimizations you can make, even if you don’t need to.
Pick this up if you like puzzle games. There is a decent trial-and-error cycle with this game, but with a few attempts, you’ll be able to beat any level, and even when you make those mistakes, they can be obvious in hindsight. This won’t push the limits of players, but is a nice comfortable game, and I love watching the world’s color return when a building was completed.
Remnant Records. A multiplayer Roguelite horror game that’s not that scary.
I am not a horror fan; I have to say that every time, but Remant Records isn’t a horror game. The first time I saw a monster, it startled me. After all, they are enemies you can’t attack. After seeing them for more than a second, though… I realized I had very little to be afraid of. Monsters can attack and kill players, but it’s based on certain rules. Once you have those rules, it’s more of a race to exploit them and explore.
This is helped by the fact this is multiplayer, so players can team up and explore the locations, and try to purge the ghosts together. There are a few locations and there are random elements, essentially this becomes a Roguelite, where players can level up, earn perks, and run the same levels over and over.
Yet, the randomness means there’s no good stories here, it’s just hinting at different items. And I ran the same level 5 times, each time, the layout was mostly the same, with some important items moved around. Even if the monsters were scary, the atmosphere is lost when you make it a Roguelite. But also the monsters just aren’t scary. I sat behind a closed door for five minutes just to beat a level, and that worked. Also, the devs have abandoned this game for the last 10 months, and there are a lot of reports of bugs.
Pick this up if you want a co-op “ghost hunter’s TV” type experience. It’s got some interesting ideas, but it’s a buggy mess as well, so if you expect any level of polish or continued support, you won’t get that here.
Mcpixel 3. Memes!!!!! Or at least hoping to be.
Mcpixel 3 is a sequel to Mcpixel, because it’s funny since it’s actually a sequel, but instead of 2 it’s called 3! Are we laughing? Because that’s the type of humor we have here. There’s 100 levels in McPixel 3, but they’re all very short, taking less than a minute to try to get through. Usually, players have multiple objects they can interact with and usually only one will “win” a scenario and save McPixel’s life. The others are humorous, they can range from instant lose to something silly happening, like Mcpixel kicking a person… which he does a lot.
This game, though, isn’t that funny. I will admit I did laugh a couple times, but remember this game is shotgunning jokes, so laughing at 3 or 4 out of an hour of time isn’t a good average. I groaned far more often and said “ok” as well. A lot of the game just is trying way too hard to do anything funny with no setup or punchline.
However, I will defend the game. It’s a ten-dollar game that is just trying to be as silly as possible. This usually goes for a couple bucks, and you know, ok. If you do like anything, you’ll get a couple bucks worth out of it. I am going to show off the gaming levels, but this is just a small set of the levels. The next set of levels were focused on a shrunken Mcpixel, which admittedly did have some clever thoughts.
Pick this up if you like what you’re seeing. It’s supposed to be a mixture of Mcguyver, and Mcgruber, but it’s more Mcgruber with his short skits, and Wario Ware with his short levels. However, I think you can also just watch someone else play the game on YouTube, because it even tracks when you’ve seen everything. Personally I just didn’t find the gameplay that compelling.
I’ll let the game play on though so you can continue to see some of the whacky shenanigans.
And that’s what we have for this month. So with that all said, let’s start with our good old friend, isthereanydeal.com and, of course, there is. This has Persona 5 Strikers, and Remnant 2 after all. Even Jusant has been only 16 dollars at the cheapest.
On the other hand, Wow, the other hand is bad. McPixel goes for 2 dollars in sales. Dome Keeper’s price is pretty low and Jack Move is also pretty cheap.
And if you didn’t notice. Jack Move was bundled SEVEN, yes SEVEN times already. Wow Humble… wait, ok, maybe it’s often in Fanatical, which it is for five of them. But it’s also been in a Humble Bundle already in a tier that went for 13 dollars. Come on.
Still, this is a pretty nice lineup. Remnant 2? Persona 5 Strikers? Even Jusant and Dome Keeper are major titles that are worth checking out. The fact they’re all in one bundle is very strong. Even the smaller games are nice.
And if you want more Remnant 2 there’s a 35 percent off coupon for the DLC. There’s a 10 percent off coupon for Crusader Kings DLC I don’t know why, and a coupon for a preorder of Metaphor Refantazio. That’s at least from Atlus, so that makes sense.
And I do want to say even if this is my last video on Humble Choice, I think this might be the first Dynasty Warriors style game also known as the Musou genre to be in the Choice. Correct me in the comments if I’m wrong, and with that being my favorite genre… I’m not going to spoil the rankings.
But that takes us to the tier list. You know, I always explain this. You’re on your own this time. Figure it out. Oh, and we’re bringing back the Fast Food comparison for one last time…. Yes, that’s a joke.
In the misses at the bottom, it’s Remnant Records. Listen, some people will have fun, but come on, it’s a 9-month-old abandoned game from the looks of things. It needed at least one more polishing patch, bare minimum, and probably a bit more content. I’m sure this didn’t sell well, so the devs moved on but left it in the Bundle, not a great sign.
Luckily we can move up to the average tier, and the bottom here is McPixel 3. Someone will find this funny, ok, but I can get you some cat pictures. The humor here is just weak. It’s an interesting concept, but you’re just clicking around to try to see everything possible.
Above that is Jack Move. This is an interesting and decently challenging RPG so far, but I can’t help but deny that the short run time is only going to appeal to someone like me. I think most people want RPGs to run more towards twenty hours, and this one definitely is not going to last that long.
So at the halfway point we have three games down, and five to go. Let’s start looking at the strong contenders.
We’ll start with Station to Station. I found this to be charming, it’s a unique puzzle game, and I already can feel it’s not going to last too long but it has a good feel and even when I failed, I didn’t get mad, but saw how I went wrong and had to try to improve for the next round. Low key game, but still a fun time.
Following that is Dome Keeper. I get it. I actually kept playing after the hour for a bit, because I just wanted to see a little more. The challenges are quite varied. I’m sure there’re tons of content to explore and try out, and I was on the edge of my seat. Granted, I played Brutal difficulty the second highest, because that’s recommended, but it was a good mix of tension and challenge, though I could improve a lot more, and probably will need to.
At the top of the Strong Contenders is Jusant. This is almost certainly a game I’ll continue to play. I love this experience, but it’s not going to last that long. It’s about four hours, unfortunately. Still, this is a game I probably could pick up every year for a play through just because it’s just engaging, and I love the exploration, world and graphics.
There we are three tiers down and just the two headliners left, not shocking this month, these are pretty major titles.
And in the games worth the full bundle price. We’ll start with Remnant 2, thanks for getting rid of the rest of the title. In the giant pantheon of Souls-likes, outside of From Software, there’s a lot of good attempts that I don’t enjoy. .Even From Software doesn’t do the best job in getting me engaged, but if I had to choose a Souls-like to play? Remnant 2 would be on the short list if not chosen. Some people will say that because of the guns and shooting mechanics this is not a true Souls-like, and I would tell them that I still will choose it, and they will have to deal with that.
The game of the month is Persona 5 Strikers, or, again, as I’ll call it Persona Warriors. Yeah, I love the Musou genre, and while it is more RPG heavy than that, it’s still a 40 plus hour experience, with a Musou battle system and the Persona writing that does deliver an interesting experience. If you do intend to play Persona 5, play that first, but then check this one out. It’s pretty unique.
And that’s a wrap, five years and a month, like I mentioned. I can’t believe I’m ending on a Musou Game, that’s actually insane. But with that, this is my final Humble Choice video. I have heard the response and thought a bit about if I want to continue in some format, and the simple fact is, I don’t see it, at least not today.
I want to thank you, yes you, you’re watching my video to the end, which isn’t something most people do, so just in that I appreciate the support. You clearly care enough to make it this far. That’s assuming you haven’t fallen asleep with a video playing, which I don’t have any metrics on, but I imagine does happen. Still, I want to say thank you from the bottom of my heart. It means the world and I’ve had an absolutely amazing time covering these games.
As said before, I probably will return with more views. I do have a couple of concepts for videos planned. I made an important game patch to Tokyo Xtreme Racer 3 that I want to talk about. I also am kicking around a series maybe called “Still Great” where I look back at some retro games that are still worth playing, probably starting with the Playstation 2 era. I was thinking of covering SSX 3, Earth Defense Force, or maybe even talking about the Playstation collect-a-thons Spyro and Crash. If any of those sound interesting or you have a suggestion of what you’d like to see on the channel, please let me know down in the comments.
Consider subscribing to see what, if anything, comes next. And if you want to see another video from me, click on the choice on the screen. Oh, and one more time, Stealthy Shireon is definitely my pick. If you still want to hear about Humble Choice, I’ll link his channel as well, give him a sub. He’s definitely worth checking out.
Thank you once again, and I hope I’ll see you next time.
Humble Choice October 2024 Review: A great mix of titles to enjoy before the year ends. Discover top picks, surprises, and must-plays. Full review at https://kdvhesap.net/ – don’t miss this month’s gaming gems!
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